Click the image of the game to download.
- ASTROSMASH COMPETITION: has a menu to enter how long you want to play for. *COMPLETED*
- KING OF THE MOUNTAIN: Major bug fixed and contains a menu allowing you to pick a level to start on. *UNFINISHED*
King of the Mountain is an under rated game. Even without sound f/x, the game play makes you return for more. The easy levels do not require much strategy but the higher levels challenge and make you take risk.
Download the MANUAL.
- LEAGUE OF LIGHT: move successfully through the corridor and then match music tones. *COMPLETED*
- LOCK 'n' CHASE: gives better control over the released version. Contains the collapsing Lupin . *COMPLETED*
- SUPER MASTERS: prototype of Masters of the Universe II. This ended up becoming Diner.
- PAC-MAN INTERMISSION SCENES: all 4 intermission scenes between levels. *Not* the game.
- ROBOT RUBBLE: bomb robots coming from the mountains then avoid bouncers to collect the bonus. *COMPLETED*
- SAMEGAME & ROBOTS: full-featured version that should have been put on the produced carts under #100. *COMPLETED*
This game was created by Michael Hayes and is the 4th cartridge released by IntelligentVision. It is the first title to be released in cart format to use the Intellivoice since the original Mattel releases. The game went through many changes when I started adding to it. Major changes include a menu, updated graphics, additional game play, and Intellivoice support. Some have said the game does not need Intellivoice support but what game ever does. Make sure you read the documentation on both games. Robots is VERY addicting!
Enjoy the original game by downloading the
ROM. Download the
MANUAL. Download the
OVERLAY
- SPACE PATROL TEASER: Arcade action at it's best! *COMPLETED*
- ECS VOLUME CALIBRATION: Use this tool to calibrate the ECS volume output to match the console volume output. Use before playing Space Patrol! *COMPLETED*
- STONIX: contains updated levels. Similar to cart release. *COMPLETED*
From the first day I asked Arnauld to complete this game to the day I handed him the final product, STONIX has been and always will be special to me. As Arnauld worked on the functionality of the game, I used his editor to design and test as many levels as I could make. Arnauld did not expect me to reach the 100 mark but we did with a final count of 106. Read the Easter Eggs for the secret way to see 5 unreleased levels. Visit Arnauld's WEBSITE.
Download the MANUAL. Download the OVERLAY. Download the ORIGINAL OVERLAY.
- TAG ALONG TODD: pick up cans while avoiding Todd. *INCOMPLETE*
This game was designed by Joe Z. and released in the SDK1600 package. In version 2, he added Intellivoice support. I have added features such as a fence that lowers as each level is completed, growing grass, additional sound effects, and the Running Man. I believe this is the first playable game to use the Running Man since Mattel. He looks a little different than the sports titles. There are plans on allowing an option for you to choose which Running Man to use. I am open to adding more features. Let me know what you would like. Visit Joe's WEBSITE.
Download the MANUAL. Download the SOURCE.